2D Graphics Programming for Games, Hardcover by Pile, John, Jr., Like New Use...
2D Graphics Programming for Games, Hardcover by Pile, John, Jr., ISBN 1466501898, ISBN-13 9781466501898, Like New Used, Free shipping in the US There are many books on programming two-dimensional games, admits game developer and educator Pile, Jr (Champlain College, Vermont), but he finds that none of them go into the detail that is required to produce professional looking games. Much of the information he provides is common knowledge among game programmers, he says, but they learned it over many years of trail-and-error that he can help newcomers skip. His topics include basics of computer graphics, animation, camera and tiling, user interface, and particle systems. He appends reviews of geometry, vectors, and trigonometry. Annotation ©2013 Book News, Inc., Portland, OR ()
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