3D Mathe Primer für Grafik und Spieleentwicklung 2. Edition von Fletcher Dunn (E
132,29 €
Author Fletcher Dunn, Ian Parberry. This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics.
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