Ai für Spiele und Animation: Ein kognitiver Modellierungsansatz, Hardcover von Fung...
Ai for Games and Animation : A Cognitive Modeling Approach, Hardcover by Funge, John David, ISBN 1568811039, ISBN-13 9781568811031, Brand New, Free P&P in the UK Introduces a new approach to creating autonomous computer-generated characters for games and animation. Using this technique, an animator or programmer need only specify a behavior outline, and, through reasoning, the character will automatically work out a detailed sequence of actions. Individual chapters provide concrete examples of advanced character animation, automated cinematography, and real-time computer game API. Source code, images, animations, and other resources are available at a web site. Annotation c. Book News, Inc., Portland, OR ()
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