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David Wolff OpenGL 4 Shading Language Cookbook (Paperback)

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37,28 €

This textbook is a valuable resource for those interested in programming and computer graphics. The author, David Wolff, provides a comprehensive guide to building high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4, and C++17. The book covers a range of topics, including programming languages, C++, and computer graphics. It has 472 pages and is published by Packt Publishing, The Limited. The book measures 3.6 inches in length, 93mm in height, and 3 inches in width. It has an ISBN-10 of 1789342252 and was released on September 28, 2018.

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