Entwicklung von Grafik-Frameworks mit Java und OpenGL von Lee Stemkoski Taschenbuch B
85,83 €
The book explains the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.You will learn how to combine the power of OpenGL, the most widely adopted cross-platform application programming interface (API) for graphics processing unit (GPU) programming, with the accessibility and versatility of the Java programming language.
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