Game Programming Algorithms and Techniques: A Platform-Agnostic Approach by Sanj
61,47 €
Not many books cover both real-world applications and academic needs in one. The book is carefully designed to straddle the line between academic and real-world. Teachers use different tools for teaching these areas (Corona SDK, Unity 3D), but the proposed book can still be of use to them and their students.
Jetzt bei Ebay: