Einführung in die 3D-Spieleprogrammierung mit DirectX 12, Taschenbuch von Luna, Frank...
Introduction to 3D Game Programming With DirectX 12, Paperback by Luna, Frank D., ISBN 1942270062, ISBN-13 9781942270065, Like New Used, Free shipping in the US Luna presents a comprehensive guide to 3D game programming using DirectX 12 software. He has organized the main body of his text in three main parts covering the basic mathematical tools necessary to animate in 3D with DirectX 12, fundamental tasks in Direct3D, and advanced techniques and special effects. Th comes with a companion CD-Rom. The author is a programmer and author based in California. Distributed in North America by Stylus Publishing and Distribution. Annotation ©2016 Ringgold, Inc., Portland, OR ()
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