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OpenGL Programming Guide The Official Guide to Learning OpenGL Ver 1.2

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9,08 €

This textbook is the ultimate guide for learning OpenGL programming. It covers all the necessary topics for mastering computer graphics and digital media. The book includes revised features and has a total of 984 pages. It is published by Addison Wesley Professional and authored by Bill Licea-Kane, Graham Sellers, Dave Shreiner, Khronos Opengl Arb Working Group Staff, and John M. Kessenich. The book is a trade paperback and has a length of 9.1 inches, a width of 7 inches, and a height of 2.1 inches. It weighs 52.6 ounces and is written in English. The book is perfect for those interested in programming and games, computer graphics, and digital media.

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